Neal Fowke
Sept 13, 2016 16:51:03 GMT -4
Post by Neal Fowke on Sept 13, 2016 16:51:03 GMT -4
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[attr="class","hopelovename"] [attr="class","hopelovename2"] Neal Fowke [attr="class","hopelovelyric"]
[attr="class","hopeloveleft"]NICKNAMES(S) // Mage, Bastard of Ravensbrough [attr="class","hopeloveleft"]AGE // Twenty-Four [attr="class","hopeloveleft"]GENDER // Male [attr="class","hopeloveleft"]ALIGNMENT // Neutral Evil [attr="class","hopeloveleft"]RACE // Human [attr="class","hopeloveleft"]ANCESTRY // N/A [attr="class","hopeloveleft"]ROLE // Jack of All Trades [attr="class","hopeloveleft"]CLASS // Wizard |
[attr="class","hopelovetitle"]PERSONALITY & Appearance
[attr="class","hopelovetop"]
Appearance: Neal is somewhat unremarkable looking. He has an average appearance, coupled with his modest apparel he at worst looks plain. Neal has medium-ish length brown hair. He has hazel eyes and his expressions tend to be on the neutral side. Neal stands a bit over 5'8'' making him rather unremarkable in height as well. His figure is also average, neither skinny nor heavily built. He isn't the athletic type but at the very least long travels on foot give him a half decent constitution. His clothing are simple, exactly what you would expect out of a traveling man. A brown shirt, black pants, an utility belt and boots suited for travelling. Neal also wears a thick albeit simple brown robe with a hood.[break]
[break]Personality: Neal is a modest man, though don't mistake him for humble. He is unpretentious and practical, a generally somber but talkative enough person. Though unassuming superficially, Neal's heart is that of a very ambitious man. He has big aspirations and he isn't afraid of exploiting any means to achieve his aims. His biggest aspiration is to remove from power his half brother and the current Duke of Ravensbrough. Neal is after influence more than riches but knows fully well the power that coin has. Neal is defined by greed of a different sort. His wish more than power, fame, riches and influence is to leave a permanent mark on history. He is a driven individual who plans for a grander than life legacy.[break][break] Not surprisingly Neal is voraciously cunning, he is a thinker and planner. He takes an interest on everything and fancies himself creative, using mundane and often unrelated means to achieve his goals. This is backed up by an impassioned appreciation of life and of traditions. Neal though nice is coldhearted, he is not easily roused to any emotion. He tends to view people on whether they are useful or not rather than if they are good or bad. He takes a keen interest on people but rarely forms attachment to them. Still he admires people who chase after their dreams foolish or not, however, admiration to him doesn't equal to respect and in the end he is never afraid of trampling another person if it forwards his plans.[break][break] Also though serious minded, Neal has a sense of humor, it is not wicket but it is strange, often bordering on cruel. He doesn't like gambling but he does enjoy playing table games. [break][break]Regardless, Neal is a very hardworking man. If he commits to something he sees it through to the best of his capabilities. In a group he makes sure that everyone works to the best of their capabilities and doesn't cut corners. That is if his aims lies in a similar direction to his companions... In the end his priority is making money, then allies and finally power to claim Ravensbrough.[break]
[break]Hobbies: Planning, Chess, card games[break]
Likes: Success, reading, carrots, smoking, cooking, power, dogs.[break]
Dislikes: Failure, being poor, nobility, unambitious people.[break]
Appearance: Neal is somewhat unremarkable looking. He has an average appearance, coupled with his modest apparel he at worst looks plain. Neal has medium-ish length brown hair. He has hazel eyes and his expressions tend to be on the neutral side. Neal stands a bit over 5'8'' making him rather unremarkable in height as well. His figure is also average, neither skinny nor heavily built. He isn't the athletic type but at the very least long travels on foot give him a half decent constitution. His clothing are simple, exactly what you would expect out of a traveling man. A brown shirt, black pants, an utility belt and boots suited for travelling. Neal also wears a thick albeit simple brown robe with a hood.[break]
[break]Personality: Neal is a modest man, though don't mistake him for humble. He is unpretentious and practical, a generally somber but talkative enough person. Though unassuming superficially, Neal's heart is that of a very ambitious man. He has big aspirations and he isn't afraid of exploiting any means to achieve his aims. His biggest aspiration is to remove from power his half brother and the current Duke of Ravensbrough. Neal is after influence more than riches but knows fully well the power that coin has. Neal is defined by greed of a different sort. His wish more than power, fame, riches and influence is to leave a permanent mark on history. He is a driven individual who plans for a grander than life legacy.[break][break] Not surprisingly Neal is voraciously cunning, he is a thinker and planner. He takes an interest on everything and fancies himself creative, using mundane and often unrelated means to achieve his goals. This is backed up by an impassioned appreciation of life and of traditions. Neal though nice is coldhearted, he is not easily roused to any emotion. He tends to view people on whether they are useful or not rather than if they are good or bad. He takes a keen interest on people but rarely forms attachment to them. Still he admires people who chase after their dreams foolish or not, however, admiration to him doesn't equal to respect and in the end he is never afraid of trampling another person if it forwards his plans.[break][break] Also though serious minded, Neal has a sense of humor, it is not wicket but it is strange, often bordering on cruel. He doesn't like gambling but he does enjoy playing table games. [break][break]Regardless, Neal is a very hardworking man. If he commits to something he sees it through to the best of his capabilities. In a group he makes sure that everyone works to the best of their capabilities and doesn't cut corners. That is if his aims lies in a similar direction to his companions... In the end his priority is making money, then allies and finally power to claim Ravensbrough.[break]
[break]Hobbies: Planning, Chess, card games[break]
Likes: Success, reading, carrots, smoking, cooking, power, dogs.[break]
Dislikes: Failure, being poor, nobility, unambitious people.[break]
[attr="class","hopelovetitle"]BIOGRAPHY
[attr="class","hopelovetop"]
Neal's father was a nobleman and the Duke of one of the many duchies within the empire. He was a particularly lustful man and had a reputation of siring bastards. Neal's mother was the daughter of a small time merchant, but she was beautiful enough to draw the attention of the duke who took her as a one time lover. When Neal was born he was taken in father and was not old enough to meet his mother. The reason was that Duke Almbritch Fowke had a plan for his bastards. His actual son and heir was sickly in disposition and Almbritch could not produce another heir with his actual wife. So he prepared a plan, he would have his bastards support his heir, Julius. His plan was to bind them by blood and in return for a life among nobility they would support the Fowke family. This plan would ultimately fail. [break][break]Neal and his bastard brothers were raised in a sense as tools, each as an aspect to support Julius. In Neal's case he showed magical aptitudes since a young age and was hailed as more intelligent. Due to this, Neal was considered a cut above the other bastards and Almbritch saw him as the figure head for his plan. Neal was given a magical tutor and trained as a wizard. Since among all of Almbritch children, Neal was also the one who spent more time with the duke, the young bastard developed his ambition for the title. He saw how weak and incompetent Julius was and was thought to see his other siblings as tools. Neal orchestrated the demise of my of his fellow Bastards who as tools he saw fir to use in ways that benefited him.[break][break] When Neal was ready he even assassinated his father, thinking he was the most suitable to rule at this point. However, he did not account for the friends of Julius and the loyalty of Ravensbrough nobility. Neal was forced to flee the duchy and became a wanted man. He became involved with a band of outlaws and quickly took control of the group. The band's infamy grew and so they were hunted, seeking shelter Neal and his band found an ancient tower. Though none of his companions survived the horrors that lurked within, Neal found the Tai'yan-Oh Grimoire. Looking to replenish his loses and accumulate power Neal traveled to Velen. His current priority is gaining wealth, allies and power to finally take over Ravensbrough.
Neal's father was a nobleman and the Duke of one of the many duchies within the empire. He was a particularly lustful man and had a reputation of siring bastards. Neal's mother was the daughter of a small time merchant, but she was beautiful enough to draw the attention of the duke who took her as a one time lover. When Neal was born he was taken in father and was not old enough to meet his mother. The reason was that Duke Almbritch Fowke had a plan for his bastards. His actual son and heir was sickly in disposition and Almbritch could not produce another heir with his actual wife. So he prepared a plan, he would have his bastards support his heir, Julius. His plan was to bind them by blood and in return for a life among nobility they would support the Fowke family. This plan would ultimately fail. [break][break]Neal and his bastard brothers were raised in a sense as tools, each as an aspect to support Julius. In Neal's case he showed magical aptitudes since a young age and was hailed as more intelligent. Due to this, Neal was considered a cut above the other bastards and Almbritch saw him as the figure head for his plan. Neal was given a magical tutor and trained as a wizard. Since among all of Almbritch children, Neal was also the one who spent more time with the duke, the young bastard developed his ambition for the title. He saw how weak and incompetent Julius was and was thought to see his other siblings as tools. Neal orchestrated the demise of my of his fellow Bastards who as tools he saw fir to use in ways that benefited him.[break][break] When Neal was ready he even assassinated his father, thinking he was the most suitable to rule at this point. However, he did not account for the friends of Julius and the loyalty of Ravensbrough nobility. Neal was forced to flee the duchy and became a wanted man. He became involved with a band of outlaws and quickly took control of the group. The band's infamy grew and so they were hunted, seeking shelter Neal and his band found an ancient tower. Though none of his companions survived the horrors that lurked within, Neal found the Tai'yan-Oh Grimoire. Looking to replenish his loses and accumulate power Neal traveled to Velen. His current priority is gaining wealth, allies and power to finally take over Ravensbrough.
[attr="class","hopelovetitle"]ABILITIES & EQUIPMENT
[attr="class","hopelovetop"]
Class Description: Wizards are students of the arcane and of magical mysteries. In Neal's case he is a practitioner of several magic types and is not a specialist. He uses an ancient grimoire as a catalyst for his magic. Not suited for close combat, Neal prefers to hang back and use his wide variety of spells to control the flow of battles. His chosen spells may not be extremely powerful but when used together have frightening effects.[break]
[break]Passives:
Class Skills:
[break]Armor: Characters start with E rank tier armor of one type.[break]
[break]Weapon:
[break]Inventory: Neal has a backpack with essentials, his belt has many pockets for small items such as potion vials. It also has a pouch for dried tobacco leafs, dice and a deck of cards.
Class Description: Wizards are students of the arcane and of magical mysteries. In Neal's case he is a practitioner of several magic types and is not a specialist. He uses an ancient grimoire as a catalyst for his magic. Not suited for close combat, Neal prefers to hang back and use his wide variety of spells to control the flow of battles. His chosen spells may not be extremely powerful but when used together have frightening effects.[break]
[break]Passives:
- Arcane Cascade :: The particular fruits of Neal's labors and his ownership of the Tai'yan-Oh Grimoire. When wielding his tome has access to a technique which allows him to rapidly cast spells and use the built up magic energies to empower his spells. Essentially, Arcane Cascade allows Neal to cast two spells per round. Once he has used 6 spells, his next cast spell has access to it's enhanced effect (He can only cast the enhanced spell when activated) if during the use of the spells, Neal stops using his tome the count resets. After the empowered spell, the passive is restarted. Additionally when wielding his magical tome, his spells receive enhancements depending on the tier of the Tai'Yan-Oh (Up to A)
Class Skills:
- Theorem of Farnout's Displacement :: A spell useful to move around, especially for escaping. It teletransports Neal to a nearby spot (within ten meters of his original location) When he finishes the "blink" Neal emerges with an illusory effect that blurs his form making it harder to hit. Without the tome this spell has a cooldown of 1 post (Enhanced effect: When Arcane Cascade activates, this spell instead of one charge gains four. Allowing Neal to blink five times as he pleases.)
- Amalgam of Elemental Blast :: Neal's main method of attack. This spell invokes from his hand magical energy to attack. During the incantation of the spell, Neal chooses between 5 elemental properties to imbue the spell (Burning, freezing, electrical, Necrotic, Corrosive) Once an elemental property is picked, Neal can fire the blast of magical with the added effect. The damage and scale of the blast is proportionate to Tai'yan-Oh tier as well as the elemental effect. He can cast this spell twice in succession if he has the tome, without the tome it has 1 post cooldown. Enhanced Effect: Instead of picking one element Neal can combine up to 3 elemental properties into one blast.
- Malakavi's Shroud :: This spell creates an aura or shroud of magical energy around Neal or another person (requires touch) the magical aura acts as a second set of armor, it is always of the Heavy type but it doesn't weigh. The grade of the protection is equal to tier rank of the Tai'yan-Oh Grimoire. The shroud lasts for 3 posts and once it expires or is removed it causes an explosion of magical energy that deals light damage but has great knock-backforce. Without the tome the knock-back and damage effect don't apply and it has a 3 post cooldown. (Enhanced effect: Casting the Malakavi's Shroud in this state gives the magical aura an elemental property like the ones of Amalgam aside from the standard effect. The ending effect is empowered dealing moderate damage and even stronger knock-back force.)[break]
- Spell Well :: A channeling spell that requires Neal to stay in place. It allows Neal to create a large transparent magical sphere. Neal cannot move the sphere and if he moves or is not touching the sphere will cause the channeling to end and the sphere to vanish. Normally the Spell Well allows Neal to fire homing petards of magical energy at enemies, these deal the light amount of damage. However, the sphere has a special property. Any spell cast at the sphere will be absorbed and the nature of the petards will change to mirror the spell used to a minor scale, damaging spells will do the damage, while utilitarian spells won't do any damage instead apply their effect. The sphere can make use of spells from Neal or from any other magic user. With his current spells the effects are: Theorem (Randomly blinks hit target within five meters) Amalgam (Deals damage and adds elemental effect) Malakavi (Adds bonus armor that can withstand one hit). This spell has no enhanced effect. The sphere can be maintained for 4 posts after it dissipates, after use it has a cooldown of 6 posts.
[break]Equipment[break]
[break]Armor: Characters start with E rank tier armor of one type.[break]
- Traveler's clothing :: Light :: E quality :: Neal doesn't use armor, his clothing is regular and he uses a brown hooded robe above his clothing.
- Accesory :: Locked
- Accesory :: Locked
[break]Weapon:
- Tai'yan-Oh :: Melee :: E Quality :: Neal's magical tome. It's an ancient artifact of considerable power. However, Neal has been unable to unlock it's true capabilities. At E tier it's nothing more than a catalyst for spells.
- Quarter Staff :: Melee :: E Quality :: A simple oak quarter staff useful as a support for walking and improvised weapon.[break]
[break]Inventory: Neal has a backpack with essentials, his belt has many pockets for small items such as potion vials. It also has a pouch for dried tobacco leafs, dice and a deck of cards.
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PLAYED BY kozeph
PLAYED BY kozeph
[attr="class","hopelovebot2"]
[b]ELONA, Whom Dwell in Vanity[/b] as [i]Selene Myon[/i]
[b]ELONA, Whom Dwell in Vanity[/b] as [i]Selene Myon[/i]
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Credit:PHARAOH LEAP.
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