Leahpar Ruinsword
Sept 11, 2016 17:42:10 GMT -4
Post by Leahpar Ruinsword on Sept 11, 2016 17:42:10 GMT -4
[nospaces]
[attr="class","hopelove"]
[attr="class","hopelove"]
[attr="class","hopelovename"] [attr="class","hopelovename2"] Leahpar Ruinsword [attr="class","hopelovelyric"]
[attr="class","hopeloveleft"]NICKNAMES(S) // the Vile, the Black Death [attr="class","hopeloveleft"]AGE // thirty-four (34) [attr="class","hopeloveleft"]GENDER // Male [attr="class","hopeloveleft"]ALIGNMENT // Chaotic Evil [attr="class","hopeloveleft"]RACE // Human [attr="class","hopeloveleft"]ANCESTRY // n/a [attr="class","hopeloveleft"]ROLE // slayer [attr="class","hopeloveleft"]CLASS // Anti-Paladin |
[attr="class","hopelovetitle"]PERSONALITY; Appearance
[attr="class","hopelovetop"]
Appearance: Standing at 6'3 ft(191 cm) tall and weighing 179 lbs(81 kgs) unarmed, Leahpar bears an imposing figure for his enemies to witness. When bearing his dark black armor which is covered in jagged edges and spikes his intimidating figure becomes a symbol of a true dark knight, in which he wishes to be a symbol for. Underneath his helmet lies unkempt long flowing black hair along with glowing red eyes and rotting teeth which makes him unmasked an ugly sight to behold. With this in mind he tends to keep his helmet on at most times, expect when he's feeling especially sadist and feels like watching his victim die with his eyes unhindered by his helmet. His body's frame is quite well built, though his skin gives off a sickly white complex, covered in sores and boils that don't seem to bother him, further adding to the disgust that lies beyond his armor. His finger and toe nails are black and filthy, and his entire body reeks of the smell of rotting corpses. When wearing his full plate mail, the stench is slightly masked by the armor, but if one approaches him to closely the smell is clearly there.[break]
[break]Personality: Honor, faithfulness, courage, nobility, loyalty, and charity, these virtues that come to mind when one thinks of when they hear the word paladin is the exact opposite of what Leahpar embodies. There is nothing in the world he enjoys more than depravity and being a living embodiment of all that is vile within the world. His words hold no truth but that of which is convenient to him at the moment. His duty to his deity Nerull, the god of death and disease, is one of convince and a twisted upbringing against his will, and is little more than an excuse to stab someone in the back in the name of putting a smile on the face of his god. While unrelenting against the weak before him, when faced with an enemy who can match him or is stronger than him, he doesn't hesitate to run away and cower, and plan underhanded tactics to help shift the tends in his favor. As a rule, in battle no tactic that can help him win is beyond question and out the picture, and is willing to go to any extreme to obtain the upper hand, such as taking a hostage or engaging in a sneak attack or the use of poison.[break]
When it comes to duties or jobs he has taken or to the allies around him, he care little for them and is willing to discard, sell them out, or stab them in the back if it were to benefit him in anyway. He is also prone to treat those serving him rather poorly, killing or attacking them for any minor perceived infraction. As such, he has a rather hard time recruiting living minions to aid him as his reputation of back stabbing and or violent outburst at the most minor insubordinations cause him to have a reputation that make even the most hardened cutthroat cautious. When his services are sought after, due to his greedy nature he demands a high price for his blade in battle and usually demands high costs such as fifty percent of any treasure found, as well as first pick of any magic item found. Finally, despite his violent nature, he doesn't like obtaining his goals through brute force alone, rather he prefers to use those around him in more devious ways, such as capturing a local noble women and asking for a large ransom, then disguising his men as bandits to attack the ransom caravan so he can ask for the ransom again, and finally selling the noble woman into slavery after his money has been collected.
[break]Hobbies: murder, kidnapping, ransoming for a profit, selling people into slavery for a profit, stealing, crafting poisons, spreading disease, raiding villages, raiding caravans [break]
Likes: money, death, pain, agony, tears of others, dead bodies[break]
Dislikes: goodness, laws, life, faith, love, hope, smiles, friendship, kindness, happiness, etc.[break]
Appearance: Standing at 6'3 ft(191 cm) tall and weighing 179 lbs(81 kgs) unarmed, Leahpar bears an imposing figure for his enemies to witness. When bearing his dark black armor which is covered in jagged edges and spikes his intimidating figure becomes a symbol of a true dark knight, in which he wishes to be a symbol for. Underneath his helmet lies unkempt long flowing black hair along with glowing red eyes and rotting teeth which makes him unmasked an ugly sight to behold. With this in mind he tends to keep his helmet on at most times, expect when he's feeling especially sadist and feels like watching his victim die with his eyes unhindered by his helmet. His body's frame is quite well built, though his skin gives off a sickly white complex, covered in sores and boils that don't seem to bother him, further adding to the disgust that lies beyond his armor. His finger and toe nails are black and filthy, and his entire body reeks of the smell of rotting corpses. When wearing his full plate mail, the stench is slightly masked by the armor, but if one approaches him to closely the smell is clearly there.[break]
[break]Personality: Honor, faithfulness, courage, nobility, loyalty, and charity, these virtues that come to mind when one thinks of when they hear the word paladin is the exact opposite of what Leahpar embodies. There is nothing in the world he enjoys more than depravity and being a living embodiment of all that is vile within the world. His words hold no truth but that of which is convenient to him at the moment. His duty to his deity Nerull, the god of death and disease, is one of convince and a twisted upbringing against his will, and is little more than an excuse to stab someone in the back in the name of putting a smile on the face of his god. While unrelenting against the weak before him, when faced with an enemy who can match him or is stronger than him, he doesn't hesitate to run away and cower, and plan underhanded tactics to help shift the tends in his favor. As a rule, in battle no tactic that can help him win is beyond question and out the picture, and is willing to go to any extreme to obtain the upper hand, such as taking a hostage or engaging in a sneak attack or the use of poison.[break]
When it comes to duties or jobs he has taken or to the allies around him, he care little for them and is willing to discard, sell them out, or stab them in the back if it were to benefit him in anyway. He is also prone to treat those serving him rather poorly, killing or attacking them for any minor perceived infraction. As such, he has a rather hard time recruiting living minions to aid him as his reputation of back stabbing and or violent outburst at the most minor insubordinations cause him to have a reputation that make even the most hardened cutthroat cautious. When his services are sought after, due to his greedy nature he demands a high price for his blade in battle and usually demands high costs such as fifty percent of any treasure found, as well as first pick of any magic item found. Finally, despite his violent nature, he doesn't like obtaining his goals through brute force alone, rather he prefers to use those around him in more devious ways, such as capturing a local noble women and asking for a large ransom, then disguising his men as bandits to attack the ransom caravan so he can ask for the ransom again, and finally selling the noble woman into slavery after his money has been collected.
[break]Hobbies: murder, kidnapping, ransoming for a profit, selling people into slavery for a profit, stealing, crafting poisons, spreading disease, raiding villages, raiding caravans [break]
Likes: money, death, pain, agony, tears of others, dead bodies[break]
Dislikes: goodness, laws, life, faith, love, hope, smiles, friendship, kindness, happiness, etc.[break]
[attr="class","hopelovetitle"]BIOGRAPHY
[attr="class","hopelovetop"]
Born to a lord of a small manor in a small village, Raphael Runesword grew up in relative luxury as the son of a famous knight, Charles Runesword. As a boy he wanted nothing more than to follow in his father's footsteps and become a great knight like him. As such, during his upbringing he was filled with a bold and reckless that lead him to explore the outside, much to dismay of his caretakers. His recklessness and curiosity would be his downfall as it would lead him to the dark path he now walks. One day when he was ten years old, as he was exploring the area around the village he came across a secret hideout of cultists to the god of death and disease Nerull. Before he could tell the authorities what he had found he was discovered and captured by the cultists to be used as a sacrifice for the god of death.[break]
[break]As he lay on the alter about to be used as a sacrifice, he begged and pleaded for his life telling them about his status as the lord's son, and how a handsome ransom would be paid if he was let go. While the reward of coin was of little value to the craze death worshipers, his status as being the son of famed hero sparked the interest of the cultist as they unstrapped the boy from the alter. As he was being a released a sigh of relief and glimmer of hope shown in boy's eyes as it quick turned into despair as the group gathered a foul smelling bucket from the back and poor its contents on him. The smell of its contents was unlike anything he could imagine, but the pain it seared into his flesh was even worse. His body at the moment after which they stopped pouring the vile fluid was blacked and covered in sores of all kind as he was then "initiated" by receiving the essence of disease from god of disease. It was at that moment he was given an ultimatum, live in service to the god of death, or die a diseased leaper. The boy once over confident and fearless was now desperately afraid for his own life and even in the state he was in he wanted to live. Thus, he pleaded to them that indeed he would serve the god of death. And so he began his training to then become the champion of Nerull, his Anti-Paladin.[break]
[break]For the next ten years, hidden from the world and his former home, he trained to become the champion of death the cultist had envisioned him to be. He was beaten and tortured mercilessly to root out any semblance of humanity he once had, in order to turn into a perfect servant of Nerull. While doing so they also forced him to train his body to its limits and in the art of taking life as is their god's wish. And so with some knowledge of knightly training from his past as well as the nature of the dark arts he was being taught now, he was molded into a champion of Nerull, one capable of spreading death wherever he went. Thus he was reborn, and Raphael Runesword was no more, from this point forward in Nerull's service he was Leahpar Ruinsword, the champion of the god of death. And so at the end of his training, when he had proved himself to be capable fighter he was given a task in the name of the god of death to slaughter the inhabitants of the village he once called home.[break]
[break]Without hesitation he gathered the cultists who he once obeyed, and through the ruthlessness they taught him took command of them and told of what there lord had instructed them to do. And so they descended upon the wrecking havoc, until the aged lord came forth with his troop to push back the cultists. While normally cautious of duels, Leahpar stepped forward against the power foe, knowing he could not lose this fight. As their swords clashed, Leahpar's youth and strength gave him the edge in the battle, but as things progressed Charles's experience proved to be too much, as Leahpar was disarmed and knocked down to the ground. As he lay they, with his father's blade against his neck he laughed at the hero who had defeated him, as unveiled his trump card by revealing who he was, Charles own long lost son. The shock of finding out his son was not only alive, but now a servant of evil gave Leahpar more than enough of an opening as he impaled his own father with his blade. Laughing heartily at his victory, his dedication and last bit of humanity was gone as the town's champion was defeated. He then laid waste to the entire town spreading unrelenting death to all the inhabitants. At the end of the slaughter he turned his blade against the cultists that kept him captive all those years and slaughtered them as well. Such is the ultimate reward of service for being loyal to the god of death. From that point on, he continued to travel gaining followers and subordinates at his convince and removing of them as he felt necessary eventually earning himself an infamous reputation. When the black death arrives no one is safe.
Born to a lord of a small manor in a small village, Raphael Runesword grew up in relative luxury as the son of a famous knight, Charles Runesword. As a boy he wanted nothing more than to follow in his father's footsteps and become a great knight like him. As such, during his upbringing he was filled with a bold and reckless that lead him to explore the outside, much to dismay of his caretakers. His recklessness and curiosity would be his downfall as it would lead him to the dark path he now walks. One day when he was ten years old, as he was exploring the area around the village he came across a secret hideout of cultists to the god of death and disease Nerull. Before he could tell the authorities what he had found he was discovered and captured by the cultists to be used as a sacrifice for the god of death.[break]
[break]As he lay on the alter about to be used as a sacrifice, he begged and pleaded for his life telling them about his status as the lord's son, and how a handsome ransom would be paid if he was let go. While the reward of coin was of little value to the craze death worshipers, his status as being the son of famed hero sparked the interest of the cultist as they unstrapped the boy from the alter. As he was being a released a sigh of relief and glimmer of hope shown in boy's eyes as it quick turned into despair as the group gathered a foul smelling bucket from the back and poor its contents on him. The smell of its contents was unlike anything he could imagine, but the pain it seared into his flesh was even worse. His body at the moment after which they stopped pouring the vile fluid was blacked and covered in sores of all kind as he was then "initiated" by receiving the essence of disease from god of disease. It was at that moment he was given an ultimatum, live in service to the god of death, or die a diseased leaper. The boy once over confident and fearless was now desperately afraid for his own life and even in the state he was in he wanted to live. Thus, he pleaded to them that indeed he would serve the god of death. And so he began his training to then become the champion of Nerull, his Anti-Paladin.[break]
[break]For the next ten years, hidden from the world and his former home, he trained to become the champion of death the cultist had envisioned him to be. He was beaten and tortured mercilessly to root out any semblance of humanity he once had, in order to turn into a perfect servant of Nerull. While doing so they also forced him to train his body to its limits and in the art of taking life as is their god's wish. And so with some knowledge of knightly training from his past as well as the nature of the dark arts he was being taught now, he was molded into a champion of Nerull, one capable of spreading death wherever he went. Thus he was reborn, and Raphael Runesword was no more, from this point forward in Nerull's service he was Leahpar Ruinsword, the champion of the god of death. And so at the end of his training, when he had proved himself to be capable fighter he was given a task in the name of the god of death to slaughter the inhabitants of the village he once called home.[break]
[break]Without hesitation he gathered the cultists who he once obeyed, and through the ruthlessness they taught him took command of them and told of what there lord had instructed them to do. And so they descended upon the wrecking havoc, until the aged lord came forth with his troop to push back the cultists. While normally cautious of duels, Leahpar stepped forward against the power foe, knowing he could not lose this fight. As their swords clashed, Leahpar's youth and strength gave him the edge in the battle, but as things progressed Charles's experience proved to be too much, as Leahpar was disarmed and knocked down to the ground. As he lay they, with his father's blade against his neck he laughed at the hero who had defeated him, as unveiled his trump card by revealing who he was, Charles own long lost son. The shock of finding out his son was not only alive, but now a servant of evil gave Leahpar more than enough of an opening as he impaled his own father with his blade. Laughing heartily at his victory, his dedication and last bit of humanity was gone as the town's champion was defeated. He then laid waste to the entire town spreading unrelenting death to all the inhabitants. At the end of the slaughter he turned his blade against the cultists that kept him captive all those years and slaughtered them as well. Such is the ultimate reward of service for being loyal to the god of death. From that point on, he continued to travel gaining followers and subordinates at his convince and removing of them as he felt necessary eventually earning himself an infamous reputation. When the black death arrives no one is safe.
[attr="class","hopelovetitle"]ABILITIES & EQUIPMENT
[attr="class","hopelovetop"]
Class Description:The Anti-Paladin functionally serves as a twisted form of the Paladin role in that where as the Paladin can provide a little bit of everything, an anti-paladin can only sow destruction. His spells and abilities focus on dealing damage and causing pain to those around him. As an enemy of good and the forces of good he has spells like detect good and smite good, as well banish outsider to get rid of forces from the plains of good. [break] Characters start with 1 passive, and 4 skill slots for Class and General skills. 2 of those 4 skill slots must be for Class Skills.[break]
[break]Passives:
Class Skills: (Include here the skills or special moves of your class, these skills should be themed after your class and role.)
Characters start with 50 pieces of Silver upon approval. 30 must be paid for lodging.[break]
[break]Armor: Characters start with E rank set of armor. Accessories slots must be unlocked to be used.[break]
Weapons: [break]
[break]Inventory:
x 15 Crossbow bolts
x 5 flasks of moderate poison[break]
x 5 flasks of synthetic venom[break]
x 5 flasks of aphrodisiac[break]
x 5 bags of meth[break]
x 1 unholy symbol of nerull
Class Description:The Anti-Paladin functionally serves as a twisted form of the Paladin role in that where as the Paladin can provide a little bit of everything, an anti-paladin can only sow destruction. His spells and abilities focus on dealing damage and causing pain to those around him. As an enemy of good and the forces of good he has spells like detect good and smite good, as well banish outsider to get rid of forces from the plains of good. [break] Characters start with 1 passive, and 4 skill slots for Class and General skills. 2 of those 4 skill slots must be for Class Skills.[break]
[break]Passives:
- Contagion :: An ability that is a variance on a Paladin's resistance to disease, while an Anti-Paladin is also immune to disease, he is also a carrier of disease, thus he spreads a host of ills wherever he goes. On physical contact with him or contact with fluids a chance for infection of a random disease is give. Also, prolonged presence to him or near him or places he has spent a lot of time also involves a chance for disease.
Class Skills: (Include here the skills or special moves of your class, these skills should be themed after your class and role.)
- Detect Good :: The ability to detect goodness in the immediate area around 10 m.
- Smite Good :: Deals moderate magic damage to those that are good by increasing the damage done through an attack, can be used once per thread at current level. [break]
- Use of and crafting Poison:: Trained in the arts of obtaining victory at any costs, can make and craft different poisons to be used for various purposes such as coating his weapons.[break]List of poisons include:[break]Synthetic venom, causes the break down of tissue and freezes nerves[break]standard poison, causes break down of important cells that it touches[break]aphrodisiac, useful for getting unwilling kidnapped victims to more readily except slavery[break]
- Backstabbing bonus(passive) :: Due to the treacherous nature of this class, lethal damage is done when backstabbing an enemy.
[break]Equipment[break]
See this thread for details LinkCharacters start with 50 pieces of Silver upon approval. 30 must be paid for lodging.[break]
[break]Armor: Characters start with E rank set of armor. Accessories slots must be unlocked to be used.[break]
- Anti-Paladin's Black Heavy Plate Set:: Heavy :: E:: Black heavy armor.
- Accesory :: Locked
- Accesory :: Locked
Weapons: [break]
- Steel sword :: Melee :: E :: A simple steel sword
- Crossbow :: Ranged :: E :: A crossbow for loading bolts and firing them.[break]
[break]Inventory:
x 15 Crossbow bolts
x 5 flasks of moderate poison[break]
x 5 flasks of synthetic venom[break]
x 5 flasks of aphrodisiac[break]
x 5 bags of meth[break]
x 1 unholy symbol of nerull
[attr="class","hopelovebot1"]
PLAYED BY darkknightleahpar
PLAYED BY darkknightleahpar
[attr="class","hopelovebot2"]
[b]Fate/Zero, Berserker (Lancelot)[/b] as [i]Leahpar Ruinsword[/i]
[b]Fate/Zero, Berserker (Lancelot)[/b] as [i]Leahpar Ruinsword[/i]
Credit: PHARAOH LEAP.
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