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Post by Taka on Apr 13, 2016 4:24:42 GMT -4
Here you will be able to find the prices of the equipment that you can buy through their respective shops in The Blacksmith Area (Clicking it will take you there). The prices won't change and the list is generic (by Tiers) so if you want to feel creative and come up with a name for the item that you are buying then go for it. After you purchase an item or upgrade your equipment you will receive authorization to modify your application and make the respective changes on it. The Armor ShopArmor Tier | Price | Upgrade Costs | S | N/A | N/A | A | N/A | 11g 50s Coins | B | N/A | 8g 50s Coins | C | 6 Gold Coins | 5 Gold Coins | D | 3 Gold Coins | 2g 50s Coins
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The Weapon ShopWeapon Tier | Price | Upgrade Cost | S | N/A | N/A | A | N/A | 11g 50s Coins | B | N/A | 8g 50s Coins | C | 6 Gold Coins | 5 Gold Coins | D | 3 Gold Coins | 2 Gold Coins |
The Accessory Shop
Accessory Tier | Upgrade Cost | S | N/A | A | 18 Gold Coins | B | 12 Gold Coins |
Notes: - The letters 'g' and 's' in the list represents Gold and Silver for short.
- Armor set from Tier B to Tier S don't have a price because the shop vendors don't actually have them in their stock, however if you find any armor set from Tier B and above you can take it to the Armor shop's NPC and he will upgrade your armor allowing you to use it.
- Tier S items are special, they do not have any cost because you need to find them via special quests and upgrade them through special upgrade quests as well. These upgrade quests are only available to your character once you possess the Tier A and Tier S pieces in your bag. After completing the upgrade quest, simply take the piece to the NPC and your piece will be upgraded.
- Accessories are only obtainable through quests or dropped and their grade comes from Tier B and above only. They have an upgrade cost in Grade B in case you find another accessory with a better effect and you wish to change it.
- To Purchase an item or make an upgrade you simply have to open up a thread in the respective shop listing the item that you wish to purchase, its armor type if armor and the exact amount of money required for the purchase. Once everything is in place an NPC will reach you and complete the transaction for your character.
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Post by kozeph on Apr 16, 2016 22:38:25 GMT -4
Items The following list contains items such as special ammunition, consumables, potions and the like to help you out in your adventures! Consumables Item Name | Description | Price | Minor Healing Potion | This potion causes superficial wounds to be instantly closed, stop bleeding effects and restores some stamina. It has 3 uses. | 35 Silver | Healing Potion | This potion heals moderate wounds in a rapid fashion, stops bleeding and mends broken bones. Burns also fade away, the stamina of the user recovers completely. It has 3 uses. | 80 Silver | Detox Potion | This concotion grants considerable resistance to poisons and infections. As well as speeding the recovery from most diseases. Lasts for an entire thread and it has 4 uses. | 30 Silver | Elixir of Power | The elixir increases the drinker's physical attributes, however, clear reasoning is harder. Lasts for 5 posts and has 2 uses. | 20 Silver | Mana Powder | When this blue powder is ingested, the ability to use magic is empowered but one becomes more vulnarable to magic. Lasts for 5 posts and it has 2 uses. | 20 Silver | Fisher's Gulp | A foul tasting potion that grants the ability to breathe underwater. Lasts for an entire thread and it has 4 uses. | 30 Silver | Red Salve | When applied it gives limited resistance to heat and makes it harder for the skin to get burned. Lasts an entire thread, 2 uses. | 20 Silver | Cat Eye | This potion gives the drinker the ability to see well in darkness, by changing vision to black and white. Lasts an entire thread, 3 uses. | 20 Silver | Stink Wretch | A very bad smelling flask, when broken it produces fetid smell that can stun the unprepared. It has 1 use. | 10 Silver | Wyvern Poison | Poison made from a Wyvern, people suffering from this poison enter a state of crippling pain, become feverish and sick. If not treated it can be fatal. 3 uses. | 40 Silver | Deadman's Rest | A small flask that knocks out the drinker, it puts them in a false state of death for a couple of hours. If cornered and outnumbered this is the best shot at making it out of a hopeless situation alive. It has 1 use. | 40 Silver |
Special AmmunitionItem Name | Description | Price | Penetrative | This projectile is very effective against armor. Each purchase gives you 10 of your chosen projectile ammo | 15 Silver | Bleeder | These projectiles don't have great penetration power but they cause a lot of internal damage and bleeding. Each Purchase gives you 10 of your chosen projectile ammo. | 15 Silver | Whistler | These projectiles when fired produce a shrieking and piercing sound, it can confuse or strike fear against simple minded enemies. Each Purchase gives you 8 of your chosen projectile ammo. | 20 Silver | Blinder | This projectile is loaded with a magical effect. Upon contact they "explode" into light and cause blindess to the unprepared. Each Purchase gives you 8 of your chosen projectile ammo. | 20 Silver |
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